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00012 #include "stdafx.h"
00013 #include "currency.h"
00014 #include "spritecache.h"
00015 #include "window_gui.h"
00016 #include "window_func.h"
00017 #include "textbuf_gui.h"
00018 #include "viewport_func.h"
00019 #include "command_func.h"
00020 #include "console_gui.h"
00021 #include "genworld.h"
00022 #include "transparency_gui.h"
00023 #include "functions.h"
00024 #include "sound_func.h"
00025 #include "transparency.h"
00026 #include "strings_func.h"
00027 #include "zoom_func.h"
00028 #include "company_base.h"
00029 #include "company_func.h"
00030 #include "toolbar_gui.h"
00031 #include "statusbar_gui.h"
00032 #include "tilehighlight_func.h"
00033 #include "hotkeys.h"
00034
00035 #include "saveload/saveload.h"
00036
00037 #include "network/network.h"
00038 #include "network/network_func.h"
00039 #include "network/network_gui.h"
00040 #include "network/network_base.h"
00041
00042 #include "table/sprites.h"
00043 #include "table/strings.h"
00044
00045 static int _rename_id = 1;
00046 static int _rename_what = -1;
00047
00048 void CcGiveMoney(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00049 {
00050 #ifdef ENABLE_NETWORK
00051 if (result.Failed() || !_settings_game.economy.give_money) return;
00052
00053
00054 char msg[64];
00055 SetDParam(0, p2);
00056 GetString(msg, STR_COMPANY_NAME, lastof(msg));
00057
00058 if (!_network_server) {
00059 NetworkClientSendChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg, p1);
00060 } else {
00061 NetworkServerSendChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg, CLIENT_ID_SERVER, p1);
00062 }
00063 #endif
00064 }
00065
00066 void HandleOnEditText(const char *str)
00067 {
00068 switch (_rename_what) {
00069 #ifdef ENABLE_NETWORK
00070 case 3: {
00071 const Company *c = Company::GetIfValid(_local_company);
00072 if (c == NULL) break;
00073 Money money = min(c->money - c->current_loan, (Money)(atoi(str) / _currency->rate));
00074
00075 uint32 money_c = Clamp(ClampToI32(money), 0, 20000000);
00076
00077
00078 DoCommandP(0, money_c, _rename_id, CMD_GIVE_MONEY | CMD_MSG(STR_ERROR_INSUFFICIENT_FUNDS), CcGiveMoney, str);
00079 break;
00080 }
00081 #endif
00082 default: NOT_REACHED();
00083 }
00084
00085 _rename_id = _rename_what = -1;
00086 }
00087
00099 bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, HighLightStyle mode, PlaceProc *placeproc)
00100 {
00101 if (w->IsWidgetDisabled(widget)) return false;
00102
00103 SndPlayFx(SND_15_BEEP);
00104 w->SetDirty();
00105
00106 if (w->IsWidgetLowered(widget)) {
00107 ResetObjectToPlace();
00108 return false;
00109 }
00110
00111 SetObjectToPlace(cursor, PAL_NONE, mode, w->window_class, w->window_number);
00112 w->LowerWidget(widget);
00113 _place_proc = placeproc;
00114 return true;
00115 }
00116
00117
00118 void CcPlaySound10(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00119 {
00120 if (result.Succeeded()) SndPlayTileFx(SND_12_EXPLOSION, tile);
00121 }
00122
00123 #ifdef ENABLE_NETWORK
00124 void ShowNetworkGiveMoneyWindow(CompanyID company)
00125 {
00126 _rename_id = company;
00127 _rename_what = 3;
00128 ShowQueryString(STR_EMPTY, STR_NETWORK_GIVE_MONEY_CAPTION, 30, 180, NULL, CS_NUMERAL, QSF_NONE);
00129 }
00130 #endif
00131
00132
00140 bool DoZoomInOutWindow(ZoomStateChange how, Window *w)
00141 {
00142 ViewPort *vp;
00143
00144 assert(w != NULL);
00145 vp = w->viewport;
00146
00147 switch (how) {
00148 case ZOOM_NONE:
00149
00150 break;
00151
00152 case ZOOM_IN:
00153 if (vp->zoom == ZOOM_LVL_MIN) return false;
00154 vp->zoom = (ZoomLevel)((int)vp->zoom - 1);
00155 vp->virtual_width >>= 1;
00156 vp->virtual_height >>= 1;
00157
00158 w->viewport->scrollpos_x += vp->virtual_width >> 1;
00159 w->viewport->scrollpos_y += vp->virtual_height >> 1;
00160 w->viewport->dest_scrollpos_x = w->viewport->scrollpos_x;
00161 w->viewport->dest_scrollpos_y = w->viewport->scrollpos_y;
00162 w->viewport->follow_vehicle = INVALID_VEHICLE;
00163 break;
00164 case ZOOM_OUT:
00165 if (vp->zoom == ZOOM_LVL_MAX) return false;
00166 vp->zoom = (ZoomLevel)((int)vp->zoom + 1);
00167
00168 w->viewport->scrollpos_x -= vp->virtual_width >> 1;
00169 w->viewport->scrollpos_y -= vp->virtual_height >> 1;
00170 w->viewport->dest_scrollpos_x = w->viewport->scrollpos_x;
00171 w->viewport->dest_scrollpos_y = w->viewport->scrollpos_y;
00172
00173 vp->virtual_width <<= 1;
00174 vp->virtual_height <<= 1;
00175 w->viewport->follow_vehicle = INVALID_VEHICLE;
00176 break;
00177 }
00178 if (vp != NULL) {
00179 vp->virtual_left = w->viewport->scrollpos_x;
00180 vp->virtual_top = w->viewport->scrollpos_y;
00181 }
00182
00183 w->InvalidateData();
00184 return true;
00185 }
00186
00187 void ZoomInOrOutToCursorWindow(bool in, Window *w)
00188 {
00189 assert(w != NULL);
00190
00191 if (_game_mode != GM_MENU) {
00192 ViewPort *vp = w->viewport;
00193 if ((in && vp->zoom == ZOOM_LVL_MIN) || (!in && vp->zoom == ZOOM_LVL_MAX)) return;
00194
00195 Point pt = GetTileZoomCenterWindow(in, w);
00196 if (pt.x != -1) {
00197 ScrollWindowTo(pt.x, pt.y, -1, w, true);
00198
00199 DoZoomInOutWindow(in ? ZOOM_IN : ZOOM_OUT, w);
00200 }
00201 }
00202 }
00203
00205 enum MainWindowWidgets {
00206 MW_VIEWPORT,
00207 };
00208
00209 static const struct NWidgetPart _nested_main_window_widgets[] = {
00210 NWidget(NWID_VIEWPORT, INVALID_COLOUR, MW_VIEWPORT), SetResize(1, 1),
00211 };
00212
00213 static const WindowDesc _main_window_desc(
00214 WDP_MANUAL, 0, 0,
00215 WC_MAIN_WINDOW, WC_NONE,
00216 0,
00217 _nested_main_window_widgets, lengthof(_nested_main_window_widgets)
00218 );
00219
00220 enum {
00221 GHK_QUIT,
00222 GHK_ABANDON,
00223 GHK_CONSOLE,
00224 GHK_BOUNDING_BOXES,
00225 GHK_CENTER,
00226 GHK_CENTER_ZOOM,
00227 GHK_RESET_OBJECT_TO_PLACE,
00228 GHK_DELETE_WINDOWS,
00229 GHK_DELETE_NONVITAL_WINDOWS,
00230 GHK_REFRESH_SCREEN,
00231 GHK_CRASH,
00232 GHK_MONEY,
00233 GHK_UPDATE_COORDS,
00234 GHK_TOGGLE_TRANSPARENCY,
00235 GHK_TOGGLE_INVISIBILITY = GHK_TOGGLE_TRANSPARENCY + 9,
00236 GHK_TRANSPARENCY_TOOLBAR = GHK_TOGGLE_INVISIBILITY + 8,
00237 GHK_TRANSPARANCY,
00238 GHK_CHAT,
00239 GHK_CHAT_ALL,
00240 GHK_CHAT_COMPANY,
00241 GHK_CHAT_SERVER,
00242 };
00243
00244 struct MainWindow : Window
00245 {
00246 MainWindow() : Window()
00247 {
00248 this->InitNested(&_main_window_desc, 0);
00249 ResizeWindow(this, _screen.width, _screen.height);
00250
00251 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(MW_VIEWPORT);
00252 nvp->InitializeViewport(this, TileXY(32, 32), ZOOM_LVL_VIEWPORT);
00253 }
00254
00255 virtual void OnPaint()
00256 {
00257 this->DrawWidgets();
00258 if (_game_mode == GM_MENU) {
00259 static const SpriteID title_sprites[] = {SPR_OTTD_O, SPR_OTTD_P, SPR_OTTD_E, SPR_OTTD_N, SPR_OTTD_T, SPR_OTTD_T, SPR_OTTD_D};
00260 static const uint LETTER_SPACING = 10;
00261 int name_width = (lengthof(title_sprites) - 1) * LETTER_SPACING;
00262
00263 for (uint i = 0; i < lengthof(title_sprites); i++) {
00264 name_width += GetSpriteSize(title_sprites[i]).width;
00265 }
00266 int off_x = (this->width - name_width) / 2;
00267
00268 for (uint i = 0; i < lengthof(title_sprites); i++) {
00269 DrawSprite(title_sprites[i], PAL_NONE, off_x, 50);
00270 off_x += GetSpriteSize(title_sprites[i]).width + LETTER_SPACING;
00271 }
00272 }
00273 }
00274
00275 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00276 {
00277 int num = CheckHotkeyMatch(global_hotkeys, keycode, this);
00278 if (num == GHK_QUIT) {
00279 HandleExitGameRequest();
00280 return ES_HANDLED;
00281 }
00282
00283
00284
00285
00286
00287 if (IsGeneratingWorld()) return ES_NOT_HANDLED;
00288
00289 switch (num) {
00290 case GHK_ABANDON:
00291
00292 if (_game_mode == GM_MENU) return ES_HANDLED;
00293 if (_settings_client.gui.autosave_on_exit) {
00294 DoExitSave();
00295 _switch_mode = SM_MENU;
00296 } else {
00297 AskExitToGameMenu();
00298 }
00299 return ES_HANDLED;
00300
00301 case GHK_CONSOLE:
00302 IConsoleSwitch();
00303 return ES_HANDLED;
00304
00305 case GHK_BOUNDING_BOXES:
00306 extern bool _draw_bounding_boxes;
00307 _draw_bounding_boxes = !_draw_bounding_boxes;
00308 MarkWholeScreenDirty();
00309 return ES_HANDLED;
00310 }
00311
00312 if (_game_mode == GM_MENU) return ES_NOT_HANDLED;
00313
00314 switch (num) {
00315 case GHK_CENTER:
00316 case GHK_CENTER_ZOOM: {
00317 Point pt = GetTileBelowCursor();
00318 if (pt.x != -1) {
00319 if (num == GHK_CENTER_ZOOM) MaxZoomInOut(ZOOM_IN, this);
00320 ScrollMainWindowTo(pt.x, pt.y);
00321 }
00322 break;
00323 }
00324
00325 case GHK_RESET_OBJECT_TO_PLACE: ResetObjectToPlace(); break;
00326 case GHK_DELETE_WINDOWS: DeleteNonVitalWindows(); break;
00327 case GHK_DELETE_NONVITAL_WINDOWS: DeleteAllNonVitalWindows(); break;
00328 case GHK_REFRESH_SCREEN: MarkWholeScreenDirty(); break;
00329
00330 case GHK_CRASH:
00331 *(volatile byte *)0 = 0;
00332 break;
00333
00334 case GHK_MONEY:
00335
00336 #ifdef ENABLE_NETWORK
00337 if (!_networking || !_network_server || !_settings_client.network.server_advertise)
00338 #endif
00339 DoCommandP(0, 10000000, 0, CMD_MONEY_CHEAT);
00340 break;
00341
00342 case GHK_UPDATE_COORDS:
00343 UpdateAllVirtCoords();
00344 break;
00345
00346 case GHK_TOGGLE_TRANSPARENCY:
00347 case GHK_TOGGLE_TRANSPARENCY + 1:
00348 case GHK_TOGGLE_TRANSPARENCY + 2:
00349 case GHK_TOGGLE_TRANSPARENCY + 3:
00350 case GHK_TOGGLE_TRANSPARENCY + 4:
00351 case GHK_TOGGLE_TRANSPARENCY + 5:
00352 case GHK_TOGGLE_TRANSPARENCY + 6:
00353 case GHK_TOGGLE_TRANSPARENCY + 7:
00354 case GHK_TOGGLE_TRANSPARENCY + 8:
00355
00356 ToggleTransparency((TransparencyOption)(num - GHK_TOGGLE_TRANSPARENCY));
00357 MarkWholeScreenDirty();
00358 break;
00359
00360 case GHK_TOGGLE_INVISIBILITY:
00361 case GHK_TOGGLE_INVISIBILITY + 1:
00362 case GHK_TOGGLE_INVISIBILITY + 2:
00363 case GHK_TOGGLE_INVISIBILITY + 3:
00364 case GHK_TOGGLE_INVISIBILITY + 4:
00365 case GHK_TOGGLE_INVISIBILITY + 5:
00366 case GHK_TOGGLE_INVISIBILITY + 6:
00367 case GHK_TOGGLE_INVISIBILITY + 7:
00368
00369 ToggleInvisibilityWithTransparency((TransparencyOption)(num - GHK_TOGGLE_INVISIBILITY));
00370 MarkWholeScreenDirty();
00371 break;
00372
00373 case GHK_TRANSPARENCY_TOOLBAR:
00374 ShowTransparencyToolbar();
00375 break;
00376
00377 case GHK_TRANSPARANCY:
00378 ResetRestoreAllTransparency();
00379 break;
00380
00381 #ifdef ENABLE_NETWORK
00382 case GHK_CHAT:
00383 if (_networking) {
00384 const NetworkClientInfo *cio = NetworkFindClientInfoFromClientID(_network_own_client_id);
00385 if (cio == NULL) break;
00386
00387 ShowNetworkChatQueryWindow(NetworkClientPreferTeamChat(cio) ? DESTTYPE_TEAM : DESTTYPE_BROADCAST, cio->client_playas);
00388 }
00389 break;
00390
00391 case GHK_CHAT_ALL:
00392 if (_networking) ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
00393 break;
00394
00395 case GHK_CHAT_COMPANY:
00396 if (_networking) {
00397 const NetworkClientInfo *cio = NetworkFindClientInfoFromClientID(_network_own_client_id);
00398 if (cio == NULL) break;
00399
00400 ShowNetworkChatQueryWindow(DESTTYPE_TEAM, cio->client_playas);
00401 }
00402 break;
00403
00404 case GHK_CHAT_SERVER:
00405 if (_networking && !_network_server) {
00406 ShowNetworkChatQueryWindow(DESTTYPE_CLIENT, CLIENT_ID_SERVER);
00407 }
00408 break;
00409 #endif
00410
00411 default: return ES_NOT_HANDLED;
00412 }
00413 return ES_HANDLED;
00414 }
00415
00416 virtual void OnScroll(Point delta)
00417 {
00418 ViewPort *vp = IsPtInWindowViewport(this, _cursor.pos.x, _cursor.pos.y);
00419
00420 if (vp == NULL) {
00421 _cursor.fix_at = false;
00422 _scrolling_viewport = false;
00423 }
00424
00425 this->viewport->scrollpos_x += ScaleByZoom(delta.x, vp->zoom);
00426 this->viewport->scrollpos_y += ScaleByZoom(delta.y, vp->zoom);
00427 this->viewport->dest_scrollpos_x = this->viewport->scrollpos_x;
00428 this->viewport->dest_scrollpos_y = this->viewport->scrollpos_y;
00429 };
00430
00431 virtual void OnMouseWheel(int wheel)
00432 {
00433 ZoomInOrOutToCursorWindow(wheel < 0, this);
00434 }
00435
00436 virtual void OnResize()
00437 {
00438 if (this->viewport != NULL) {
00439 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(MW_VIEWPORT);
00440 nvp->UpdateViewportCoordinates(this);
00441 }
00442 }
00443
00444 virtual void OnInvalidateData(int data)
00445 {
00446
00447 InvalidateWindowData(WC_MAIN_TOOLBAR, 0, data);
00448 }
00449
00450 static Hotkey<MainWindow> global_hotkeys[];
00451 };
00452
00453 const uint16 _ghk_quit_keys[] = {'Q' | WKC_CTRL, 'Q' | WKC_META, 0};
00454 const uint16 _ghk_abandon_keys[] = {'W' | WKC_CTRL, 'W' | WKC_META, 0};
00455 const uint16 _ghk_chat_keys[] = {WKC_RETURN, 'T', 0};
00456 const uint16 _ghk_chat_all_keys[] = {WKC_SHIFT | WKC_RETURN, WKC_SHIFT | 'T', 0};
00457 const uint16 _ghk_chat_company_keys[] = {WKC_CTRL | WKC_RETURN, WKC_CTRL | 'T', 0};
00458 const uint16 _ghk_chat_server_keys[] = {WKC_CTRL | WKC_SHIFT | WKC_RETURN, WKC_CTRL | WKC_SHIFT | 'T', 0};
00459
00460 Hotkey<MainWindow> MainWindow::global_hotkeys[] = {
00461 Hotkey<MainWindow>(_ghk_quit_keys, "quit", GHK_QUIT),
00462 Hotkey<MainWindow>(_ghk_abandon_keys, "abandon", GHK_ABANDON),
00463 Hotkey<MainWindow>(WKC_BACKQUOTE, "console", GHK_CONSOLE),
00464 Hotkey<MainWindow>('B' | WKC_CTRL, "bounding_boxes", GHK_BOUNDING_BOXES),
00465 Hotkey<MainWindow>('C', "center", GHK_CENTER),
00466 Hotkey<MainWindow>('Z', "center_zoom", GHK_CENTER_ZOOM),
00467 Hotkey<MainWindow>(WKC_ESC, "reset_object_to_place", GHK_RESET_OBJECT_TO_PLACE),
00468 Hotkey<MainWindow>(WKC_DELETE, "delete_windows", GHK_DELETE_WINDOWS),
00469 Hotkey<MainWindow>(WKC_DELETE | WKC_SHIFT, "delete_all_windows", GHK_DELETE_NONVITAL_WINDOWS),
00470 Hotkey<MainWindow>('R' | WKC_CTRL, "refresh_screen", GHK_REFRESH_SCREEN),
00471 #if defined(_DEBUG)
00472 Hotkey<MainWindow>('0' | WKC_ALT, "crash_game", GHK_CRASH),
00473 Hotkey<MainWindow>('1' | WKC_ALT, "money", GHK_MONEY),
00474 Hotkey<MainWindow>('2' | WKC_ALT, "update_coordinates", GHK_UPDATE_COORDS),
00475 #endif
00476 Hotkey<MainWindow>('1' | WKC_CTRL, "transparency_signs", GHK_TOGGLE_TRANSPARENCY),
00477 Hotkey<MainWindow>('2' | WKC_CTRL, "transparency_trees", GHK_TOGGLE_TRANSPARENCY + 1),
00478 Hotkey<MainWindow>('3' | WKC_CTRL, "transparency_houses", GHK_TOGGLE_TRANSPARENCY + 2),
00479 Hotkey<MainWindow>('4' | WKC_CTRL, "transparency_industries", GHK_TOGGLE_TRANSPARENCY + 3),
00480 Hotkey<MainWindow>('5' | WKC_CTRL, "transparency_buildings", GHK_TOGGLE_TRANSPARENCY + 4),
00481 Hotkey<MainWindow>('6' | WKC_CTRL, "transparency_bridges", GHK_TOGGLE_TRANSPARENCY + 5),
00482 Hotkey<MainWindow>('7' | WKC_CTRL, "transparency_structures", GHK_TOGGLE_TRANSPARENCY + 6),
00483 Hotkey<MainWindow>('8' | WKC_CTRL, "transparency_catenary", GHK_TOGGLE_TRANSPARENCY + 7),
00484 Hotkey<MainWindow>('9' | WKC_CTRL, "transparency_loading", GHK_TOGGLE_TRANSPARENCY + 8),
00485 Hotkey<MainWindow>('1' | WKC_CTRL | WKC_SHIFT, "invisibility_signs", GHK_TOGGLE_INVISIBILITY),
00486 Hotkey<MainWindow>('2' | WKC_CTRL | WKC_SHIFT, "invisibility_trees", GHK_TOGGLE_INVISIBILITY + 1),
00487 Hotkey<MainWindow>('3' | WKC_CTRL | WKC_SHIFT, "invisibility_houses", GHK_TOGGLE_INVISIBILITY + 2),
00488 Hotkey<MainWindow>('4' | WKC_CTRL | WKC_SHIFT, "invisibility_industries", GHK_TOGGLE_INVISIBILITY + 3),
00489 Hotkey<MainWindow>('5' | WKC_CTRL | WKC_SHIFT, "invisibility_buildings", GHK_TOGGLE_INVISIBILITY + 4),
00490 Hotkey<MainWindow>('6' | WKC_CTRL | WKC_SHIFT, "invisibility_bridges", GHK_TOGGLE_INVISIBILITY + 5),
00491 Hotkey<MainWindow>('7' | WKC_CTRL | WKC_SHIFT, "invisibility_structures", GHK_TOGGLE_INVISIBILITY + 6),
00492 Hotkey<MainWindow>('8' | WKC_CTRL | WKC_SHIFT, "invisibility_catenary", GHK_TOGGLE_INVISIBILITY + 7),
00493 Hotkey<MainWindow>('X' | WKC_CTRL, "transparency_toolbar", GHK_TRANSPARENCY_TOOLBAR),
00494 Hotkey<MainWindow>('X', "toggle_transparency", GHK_TRANSPARANCY),
00495 #ifdef ENABLE_NETWORK
00496 Hotkey<MainWindow>(_ghk_chat_keys, "chat", GHK_CHAT),
00497 Hotkey<MainWindow>(_ghk_chat_all_keys, "chat_all", GHK_CHAT_ALL),
00498 Hotkey<MainWindow>(_ghk_chat_company_keys, "chat_company", GHK_CHAT_COMPANY),
00499 Hotkey<MainWindow>(_ghk_chat_server_keys, "chat_server", GHK_CHAT_SERVER),
00500 #endif
00501 HOTKEY_LIST_END(MainWindow)
00502 };
00503 Hotkey<MainWindow> *_global_hotkeys = MainWindow::global_hotkeys;
00504
00510 bool IsQuitKey(uint16 keycode)
00511 {
00512 int num = CheckHotkeyMatch<MainWindow>(_global_hotkeys, keycode, NULL);
00513 return num == GHK_QUIT;
00514 }
00515
00516
00517 void ShowSelectGameWindow();
00518
00519 void SetupColoursAndInitialWindow()
00520 {
00521 for (uint i = 0; i != 16; i++) {
00522 const byte *b = GetNonSprite(PALETTE_RECOLOUR_START + i, ST_RECOLOUR);
00523
00524 assert(b);
00525 memcpy(_colour_gradient[i], b + 0xC6, sizeof(_colour_gradient[i]));
00526 }
00527
00528 new MainWindow;
00529
00530
00531 switch (_game_mode) {
00532 default: NOT_REACHED();
00533 case GM_MENU:
00534 ShowSelectGameWindow();
00535 break;
00536
00537 case GM_NORMAL:
00538 case GM_EDITOR:
00539 ShowVitalWindows();
00540 break;
00541 }
00542 }
00543
00544 void ShowVitalWindows()
00545 {
00546 AllocateToolbar();
00547
00548
00549 if (_game_mode == GM_EDITOR) return;
00550
00551 ShowStatusBar();
00552 }
00553
00558 void GameSizeChanged()
00559 {
00560 _cur_resolution.width = _screen.width;
00561 _cur_resolution.height = _screen.height;
00562 ScreenSizeChanged();
00563 RelocateAllWindows(_screen.width, _screen.height);
00564 MarkWholeScreenDirty();
00565 }