ai_event.hpp
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00012 #ifndef AI_EVENT_HPP
00013 #define AI_EVENT_HPP
00014
00015 #include "ai_object.hpp"
00016
00022 class AIEvent : public AIObject {
00023 public:
00025 static const char *GetClassName() { return "AIEvent"; }
00026
00030 enum AIEventType {
00031 AI_ET_INVALID = 0,
00032 AI_ET_TEST,
00033 AI_ET_SUBSIDY_OFFER,
00034 AI_ET_SUBSIDY_OFFER_EXPIRED,
00035 AI_ET_SUBSIDY_AWARDED,
00036 AI_ET_SUBSIDY_EXPIRED,
00037 AI_ET_ENGINE_PREVIEW,
00038 AI_ET_COMPANY_NEW,
00039 AI_ET_COMPANY_IN_TROUBLE,
00040 AI_ET_COMPANY_ASK_MERGER,
00041 AI_ET_COMPANY_MERGER,
00042 AI_ET_COMPANY_BANKRUPT,
00043 AI_ET_VEHICLE_CRASHED,
00044 AI_ET_VEHICLE_LOST,
00045 AI_ET_VEHICLE_WAITING_IN_DEPOT,
00046 AI_ET_VEHICLE_UNPROFITABLE,
00047 AI_ET_INDUSTRY_OPEN,
00048 AI_ET_INDUSTRY_CLOSE,
00049 AI_ET_ENGINE_AVAILABLE,
00050 AI_ET_STATION_FIRST_VEHICLE,
00051 AI_ET_DISASTER_ZEPPELINER_CRASHED,
00052 AI_ET_DISASTER_ZEPPELINER_CLEARED,
00053 };
00054
00058 AIEvent(AIEvent::AIEventType type) :
00059 type(type)
00060 {}
00061
00066 AIEventType GetEventType() { return this->type; }
00067
00068 protected:
00072 AIEventType type;
00073 };
00074
00080 class AIEventController : public AIObject {
00081 public:
00086 static const char *GetClassName() { return "AIEventController"; }
00087
00092 static bool IsEventWaiting();
00093
00098 static AIEvent *GetNextEvent();
00099
00100 #ifndef EXPORT_SKIP
00101
00106 static void InsertEvent(AIEvent *event);
00107
00112 static void FreeEventPointer();
00113 #endif
00114
00115 private:
00119 static void CreateEventPointer();
00120 };
00121
00122 #endif