public class EntityLeashKnot extends EntityHanging
hangingDirection, xPosition, yPosition, zPosition
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, field_98038_p, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
Constructor and Description |
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EntityLeashKnot(World par1World) |
EntityLeashKnot(World par1World,
int par2,
int par3,
int par4) |
Modifier and Type | Method and Description |
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boolean |
addEntityID(NBTTagCompound par1NBTTagCompound)
adds the ID of this entity to the NBT given
|
void |
func_110128_b(Entity par1Entity) |
static EntityLeashKnot |
func_110129_a(World par0World,
int par1,
int par2,
int par3) |
static EntityLeashKnot |
func_110130_b(World par0World,
int par1,
int par2,
int par3) |
boolean |
func_130002_c(EntityPlayer par1EntityPlayer) |
int |
func_82329_d() |
int |
func_82330_g() |
boolean |
isInRangeToRenderDist(double par1) |
boolean |
onValidSurface()
checks to make sure painting can be placed there
|
void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
(abstract) Protected helper method to read subclass entity data from NBT.
|
void |
setDirection(int par1) |
void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
(abstract) Protected helper method to write subclass entity data to NBT.
|
addVelocity, attackEntityFrom, canBeCollidedWith, func_85031_j, moveEntity, onUpdate
addNotRiddenEntityID, addToPlayerScore, applyEntityCollision, canAttackWithItem, canBePushed, canRenderOnFire, copyDataFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_110123_P, func_110124_au, func_82143_as, func_82146_a, func_82149_j, func_85029_a, func_96091_a, func_96092_aw, func_98034_c, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getExtendedProperties, getEyeHeight, getLastActiveItems, getLookVec, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getRotationYawHead, getShadowSize, getTeleportDirection, getTranslatedEntityName, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hashCode, isBurning, isCreatureType, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRenderVec3D, isInsideOfMaterial, isInvisible, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveFlying, onCollideWithPlayer, onEntityUpdate, onKillEntity, onStruckByLightning, performHurtAnimation, playSound, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setCurrentItemOrArmor, setDead, setEating, setFire, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setPositionAndRotation2, setRotationYawHead, setSneaking, setSprinting, setVelocity, setWorld, shouldRenderInPass, shouldRiderSit, toString, travelToDimension, updateRidden, updateRiderPosition, writeToNBT
public EntityLeashKnot(World par1World)
public EntityLeashKnot(World par1World, int par2, int par3, int par4)
public void setDirection(int par1)
setDirection
in class EntityHanging
public int func_82329_d()
func_82329_d
in class EntityHanging
public int func_82330_g()
func_82330_g
in class EntityHanging
public boolean isInRangeToRenderDist(double par1)
isInRangeToRenderDist
in class Entity
public void func_110128_b(Entity par1Entity)
func_110128_b
in class EntityHanging
public boolean addEntityID(NBTTagCompound par1NBTTagCompound)
addEntityID
in class Entity
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT
in class EntityHanging
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT
in class EntityHanging
public boolean func_130002_c(EntityPlayer par1EntityPlayer)
func_130002_c
in class Entity
public boolean onValidSurface()
onValidSurface
in class EntityHanging
public static EntityLeashKnot func_110129_a(World par0World, int par1, int par2, int par3)
public static EntityLeashKnot func_110130_b(World par0World, int par1, int par2, int par3)